Inspiring Call MTG Card
Card sets | Released in 13 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Uncommon |
Type | Instant |
Text of card
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Cards like Inspiring Call
Inspiring Call stands out as a unique addition to the suite of protective and card-drawing effects in Magic: The Gathering. This card compares favorably with others like Heroic Intervention, which provides comprehensive protection to your creatures by granting them indestructible until the end of the turn. While Inspiring Call also offers indestructible, it goes a step further by allowing you to draw a card for each creature with a +1/+1 counter on it, potentially leading to significant card advantage.
Another similar spell is Steady Progress. Much like Inspiring Call, it interacts with +1/+1 counters by proliferating—increasing the counters on any number of already existing permanents. However, Steady Progress limits you to just one draw regardless of how many counters are proliferated. Make a Stand is also worth mentioning as it protects your creatures from destruction by rendering them indestructible, similar to Inspiring Call. Nevertheless, it does not come with the additional card draw mechanic.
Therefore, while there are cards that mimic aspects of Inspiring Call, its dual benefit of both card draw and protection linked to +1/+1 counters is what makes the card favourable for players looking to maintain board presence and hand advantage in Magic: The Gathering.
Cards similar to Inspiring Call by color, type and mana cost
Card Pros
Card Advantage: Inspiring Call provides a substantial boost in card draw while protecting your valuable creatures. When played at the right moment, it can simultaneously shield your creatures from removal effects and replenish your hand, ensuring you never run out of options on the battlefield.
Resource Acceleration: This card synergizes perfectly with decks that use +1/+1 counters, potentially turning each boosted creature into an additional card drawn. This can result in an explosive increase in resources, giving you the upper hand as you accelerate further ahead of your opponents.
Instant Speed: The ability to cast Inspiring Call at instant speed gives you the flexibility to adapt to the ever-changing dynamics of the game. React to threats on your opponent’s turn, surprise attackers with indomitable defenders, or simply use it to gain card advantage at the most opportune time.
Card Cons
Discard Requirement: Even though Inspiring Call doesn’t have a discard requirement, being forced to choose between holding it for the right moment or playing other spells can feel like a virtual discard, especially when struggling to maintain card advantage.
Specific Mana Cost: Inspiring Call demands a precise mana combination of green and two other colors. This requirement could restrict its inclusion primarily to decks that run green or have a reliable mana-fixing mechanism, potentially reducing its versatility.
Comparatively High Mana Cost: With a casting cost of three mana, Inspiring Call can be costly compared to other protective or draw spells. When facing aggressive strategies, its mana cost might be slightly too high, resulting in it languishing in your hand when speed is of the essence.
Reasons to Include Inspiring Call in Your Collection
Versatility: Inspiring Call is not just a protective spell but also an engine for card draw. It seamlessly integrates into decks that rely on +1/+1 counters to bolster their creatures, aiding aggro and midrange archetypes alike.
Combo Potential: This card excels in decks with proliferate mechanics or those that spread counters liberally, allowing for a potentially massive draw event while safeguarding your valuable creatures against board wipes.
Meta-Relevance: Given the prevalence of sweepers and targeted removal in many formats, Inspiring Call offers a timely solution to keep your key creatures on the board while refilling your hand, ensuring you stay ahead in resource competition.
How to beat
Inspiring Call is a valuable asset in Magic: The Gathering for its dual capabilities — providing indestructibility to your creatures with +1/+1 counters and drawing cards equal to the number of creatures you control with such counters. To counteract this protective and card-drawing tactic, players should prioritize removing creatures with +1/+1 counters before Inspiring Call can be cast. Using instant speed removal spells can effectively nullify the advantage your opponent hopes to gain.
Strategic use of board wipes that don’t target, such as Supreme Verdict, can circumvent the indestructibility granted by Inspiring Call. Furthermore, employing counter spells when your opponent has the mana to cast Inspiring Call disrupts their plan to fortify their board and replenish their hand. Maintaining pressure and forcing your opponent to use their resources at inopportune times can prevent them from fully capitalizing on Inspiring Call’s potential. Reacting promptly and cleverly will diminish the impact of this spell and keep the game in your favor.
BurnMana Recommendations
As every seasoned MTG player knows, maintaining advantage in cards and on the board is a pivotal strategy for victory. Inspiring Call emerges as a potent tool for those who adeptly maneuver their creatures with +1/+1 counters. With its unique dual capacity to shield your creatures and simultaneously boost your hand, it can decisively tilt the tide of battle in your favor. Have a counter-centric deck or aiming to refine your strategies against removal-heavy opponents? Dive into our detailed insights to master the art of timing and optimizing Inspiring Call, turning your next clash on the MTG battlefield into a triumphant display of strategic prowess. Propel your gameplay to new heights with us!
Where to buy
If you're looking to purchase Inspiring Call MTG card by a specific set like Dragons of Tarkir and Commander 2016, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Inspiring Call and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Inspiring Call Magic the Gathering card was released in 11 different sets between 2015-03-27 and 2024-03-08. Illustrated by 4 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2015-03-27 | Dragons of Tarkir | DTK | 191 | 2015 | Normal | Black | Dan Scott | |
2 | 2016-11-11 | Commander 2016 | C16 | 153 | 2015 | Normal | Black | Dan Scott | |
3 | 2017-11-17 | Iconic Masters | IMA | 169 | 2015 | Normal | Black | Dan Scott | |
4 | 2018-06-08 | Commander Anthology Volume II | CM2 | 139 | 2015 | Normal | Black | Dan Scott | |
5 | 2020-07-17 | Jumpstart | JMP | 404 | 2015 | Normal | Black | Dan Scott | |
6 | 2020-09-25 | Zendikar Rising Commander | ZNC | 70 | 2015 | Normal | Black | Dan Scott | |
7 | 2021-09-24 | Midnight Hunt Commander | MIC | 141 | 2015 | Normal | Black | Dan Scott | |
8 | 2022-10-07 | Warhammer 40,000 Commander | 40K | 217 | 2015 | Normal | Black | Irina Nordsol | |
9 | 2022-10-07 | Warhammer 40,000 Commander | 40K | 217★ | 2015 | Normal | Black | Irina Nordsol | |
10 | 2023-04-21 | March of the Machine Commander | MOC | 304 | 2015 | Normal | Black | Dan Scott | |
11 | 2023-11-17 | The Lost Caverns of Ixalan Commander | LCC | 244 | 2015 | Normal | Black | Dan Murayama Scott | |
12 | 2024-03-08 | Fallout | PIP | 731 | 2015 | Normal | Black | Liiga Smilshkalne | |
13 | 2024-03-08 | Fallout | PIP | 203 | 2015 | Normal | Black | Liiga Smilshkalne |
Legalities
Magic the Gathering formats where Inspiring Call has restrictions
Format | Legality |
---|---|
Commander | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Gladiator | Legal |
Brawl | Legal |
Pioneer | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Inspiring Call card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2017-11-17 | Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible. |
2017-11-17 | Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters. |