Thousand-Year Storm MTG Card


Card setsReleased in 7 setsSee all
Mana cost
Converted mana cost6
RarityMythic
TypeEnchantment

Key Takeaways

  1. Maximizes card advantage by copying instants or sorceries, intensifying strategic depth.
  2. Boosts resource development, multiplying mana and spell impact significantly.
  3. Instant-speed synergy offers surprising plays, altering the game dramatically.

Text of card

Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.

Ral's storm crackled with mystical detections: Planeswalkers were infiltrating Ravnica.


Card Pros

Card Advantage: The Thousand-Year Storm card offers a distinct edge by copying any instant or sorcery spells you cast, leveraging each previous one in the same turn. This cascading effect significantly expands your potential to accumulate card advantage with each successive spell cast, thus arming you with an array of options to outmaneuver opponents.

Resource Acceleration: While this enchantment doesn’t directly produce mana, it indirectly supercharges your resource acceleration by allowing every subsequent instant and sorcery to be increasingly impactful. This not only intensifies the effect of mana-generating spells but also multiplies any spell that facilitates resource development, effectively accelerating your gameplay.

Instant Speed: A notable advantage of Thousand-Year Storm is its synergy with instant-speed spells. Being able to stack numerous copies of an instant before your turn concludes can catch an adversary off guard and irreversibly shift the game’s momentum in your favor, while also maintaining the element of surprise from your hand.


Card Cons

Discard Requirement: Certain builds revolving around Thousand-Year Storm might demand a hefty discard, leaving players with fewer options on hand.

Specific Mana Cost: To cast this card, you need both blue and red mana, restricting its integration to decks that can reliably produce both colors.

Comparatively High Mana Cost: With a mana cost of six, including three colored mana, Thousand-Year Storm is a significant investment, potentially slowing down your game tempo in the early to mid-game phases.


Reasons to Include Thousand-Year Storm in Your Collection

Versatility: Thousand-Year Storm offers flexibility in various spell-slinging decks, amplifying the power of not just instants and sorceries but any spell cast after it hits the board.

Combo Potential: This card is a linchpin in combos owing to its ability to copy spells for each spell cast before it in a turn, setting up the potential for explosive plays.

Meta-Relevance: Players facing a field heavy with control or combo opponents will find Thousand-Year Storm’s capacity to chain multiple spells in a single turn a potent tool to outmaneuver and dominate.


How to beat

The Thousand-Year Storm is a unique enchantment card that amplifies spells cast in quick succession within the realm of MTG. It’s akin to cards that reward players for casting multiple spells, such as Aetherflux Reservoir, which also offers a powerful effect after playing a swath of spells. Yet, the Thousand-Year Storm holds a distinct position with its ability to copy instant and sorcery spells for each spell cast before it in a turn, paving the way for an explosive chain of effects.

Combatting this card requires a strategic approach. Disruption spells and abilities that can counter or remove enchantments are key. Cards like Disenchant or Naturalize provide a direct way to remove the Thousand-Year Storm from the battlefield, negating its potent impact. In addition, hand disruption tactics can prevent a player from assembling the necessary combo pieces, using cards like Thoughtseize or Duress to dismantle their game plan before the storm can even begin.

Ultimately, recognizing the pivotal moment to intervene and dismantle the synergies that Thousand-Year Storm relies on is essential. By disrupting the setup early or removing the card from play, players can weather the storm and emerge victorious against this formidable enchantment in the strategic landscape of MTG.


BurnMana Recommendations

With Thousand-Year Storm, the spell-slinging possibilities in MTG are vast and potent. Crafting the perfect storm takes finesse, and knowing how to maximize its spell-copying ability can set you apart from the competition. Whether it’s amplifying your combos for a game-winning play or catching opponents off-guard at instant speed, this card has the potential to tilt the game in your favor dramatically. Ready to harness the power of the storm and elevate your MTG experience? Dive deeper with us, explore advanced strategies, and add Thousand-Year Storm to your arsenal for an edge over adversaries in your next duel.


Cards like Thousand-Year Storm

Thousand-Year Storm stands out within the scope of Magic: The Gathering’s spell-copying arsenal. When stacking it against cards like Swarm Intelligence, the storm card demands a higher mana investment; however, it compensates with the potential to copy spells several times in a single turn. Whereas Swarm Intelligence copies just once per turn, Thousand-Year Storm’s ability scales with the number of spells you’ve cast, offering an explosive potential for combo-driven decks.

Eye of the Storm is another parallel, sharing the concept of exiling and copying spells. Though its effect impacts spells cast by any player and can accumulate over time, its payoff lacks the immediate, potentially game-ending burst that Thousand-Year Storm can provide. Moreover, copy effects like Double Vision offer a similar experience on a smaller scale—copied spells for just the first one you cast each turn, thus limiting the card’s power ceiling compared to the potentially limitless copies from Thousand-Year Storm.

In essence, while other cards offer spell-copying tricks, Thousand-Year Storm allows for a dramatic cascade of spells under the right conditions, giving it a unique position in Magic: The Gathering as a potentially match-altering enchantment for players keen on crafting spell-heavy, combo-oriented decks.

Swarm Intelligence - MTG Card versions
Eye of the Storm - MTG Card versions
Double Vision - MTG Card versions
Swarm Intelligence - Hour of Devastation (HOU)
Eye of the Storm - Ravnica: City of Guilds (RAV)
Double Vision - Core Set 2021 (M21)

Where to buy

If you're looking to purchase Thousand-Year Storm MTG card by a specific set like Magic Online Promos and Guilds of Ravnica Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Thousand-Year Storm and other MTG cards:

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Printings

The Thousand-Year Storm Magic the Gathering card was released in 4 different sets between 2018-10-05 and 2022-07-08. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 1023112015normalblackDonato Giancola
22018-10-05Guilds of Ravnica PromosPGRN 207s2015normalblackDimitar Marinski
32018-10-05Guilds of RavnicaGRN 2072015normalblackDimitar Marinski
42018-10-05Guilds of Ravnica PromosPGRN 207p2015normalblackDimitar Marinski
52022-07-08Double Masters 20222X2 5452015normalblackDimitar Marinski
62022-07-08Double Masters 20222X2 2862015normalblackDimitar Marinski
72022-07-08Double Masters 20222X2 3902015normalborderlessDonato Giancola

Legalities

Magic the Gathering formats where Thousand-Year Storm has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Thousand-Year Storm card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2018-10-05 Copies are created even if the spell that caused Thousand-Year Storm’s ability to trigger has been countered by the time that ability resolves. The copies resolve before the original spell.
2018-10-05 If an effect instructs you to cast multiple spells, they’re cast one at a time in any order.
2018-10-05 If the spell has damage divided as it was cast, the division can’t be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
2018-10-05 If the spell that’s copied has an X whose value was determined as it was cast, the copies will have the same value of X.
2018-10-05 If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copies will have the same mode or modes. You can’t choose different ones.
2018-10-05 Spells you’ve cast that were countered were still cast, and so will add copies when Thousand-Year Storm’s ability resolves for later spells in the turn.
2018-10-05 The copies that Thousand-Year Storm’s ability creates are created on the stack, so they’re not “cast.” Abilities that trigger when a player casts a spell (such as that of Thousand-Year Storm itself) won’t trigger.
2018-10-05 The copies will have the same targets as the spell they’re copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
2018-10-05 Thousand-Year Storm’s ability will copy any instant or sorcery spell, not just one with targets.
2018-10-05 You can’t choose to pay any additional costs for the copies. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

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