Feather, Radiant Arbiter MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost3
RarityMythic
TypeLegendary Creature — Angel
Abilities Flying,Lifelink
Power 4
Toughness 3

Key Takeaways

  1. Feather ensures card advantage by returning targeted spells to your hand each turn.
  2. Its synergy with instant-speed spells can create unexpected combat scenarios.
  3. While strong, it requires careful resource management due to its higher casting cost.

Where to buy

If you're looking to purchase Feather, Radiant Arbiter MTG card by a specific set like Murders at Karlov Manor Commander and Murders at Karlov Manor Commander, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

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Text of card

Flying, lifelink Whenever you cast a noncreature spell that targets only Feather, Radiant Arbiter, you may choose any number of other creatures that spell could target and pay for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature.


Card Pros

Card Advantage: Feather, Radiant Arbiter provides a consistent way to recapture spells that target your creatures. Every time you cast a spell targeting a creature you control, Feather allows you to return that spell to your hand at the next end step. This repeatable process ensures that you maintain a healthy hand size, outplaying opponents by using the same powerful spells each turn.

Resource Acceleration: In the realm of mana efficiency, Feather shines by enabling you to use your resources wisely. Though the card itself doesn’t produce additional mana, it effectively reduces the need to draw into new spells by recycling your existing ones, which can free up mana for use elsewhere, accelerating your board presence.

Instant Speed: One of Feather’s synergistic strengths lies in her interaction with instant-speed spells. By targeting your creatures with instants on your opponent’s turn, you unlock the potential to create surprise combat tricks or responses. Then, at the end of the turn, Feather ensures these spells return to your hand for future use, keeping pressure on your opponent while keeping your hand full of options.


Card Cons

Discard Requirement: One notable drawback of Feather, Radiant Arbiter is that one of its abilities may necessitate discarding a card. This can present a challenge when hand count is critical to your strategy or if you’re struggling with maintaining card advantage.

Specific Mana Cost: Feather, Radiant Arbiter demands a very specific mana combination to cast. Needing both red and white mana can potentially restrict its inclusion to only certain types of decks, reducing versatility compared to more color-flexible options.

Comparatively High Mana Cost: With a mana cost that’s on the higher side, Feather, Radiant Arbiter can be a costly play. When racing against more aggressive decks or balancing resource management, the cost to get this card into play may hinder its timely deployment on the battlefield. Players may also find alternative creatures or spells that achieve similar effects at a lower mana investment.


Reasons to Include in Your Collection

Versatility: Feather, Radiant Arbiter offers flexibility across various play styles and formats. It can slot into aggressive decks by providing an evasive body that’s tough to remove or bolster control decks with its ability to protect valuable creatures and disrupt your opponent’s board.

Combo Potential: With the ability to return targeted spells to your hand at the end of turn, Feather, Radiant Arbiter encourages interesting synergies and combos. This opens up a space for players to explore spell-slinging decks that take advantage of recurring their instant and sorcery spells.

Meta-Relevance: In a competitive landscape that appreciates resilient creatures, Feather, Radiant Arbiter holds a place as a powerful tool. Its presence can shift the tide of matches where targeted spells are prominent, making it a relevant choice for those looking to gain an edge in their local game scene or larger competitive events.


How to beat

Feather, Radiant Arbiter is a card that can define a game with its ability to both protect your creatures and disrupt the opponent’s strategies. To overcome this versatile threat, it’s crucial to limit its activation. This means you should focus on removal spells that don’t target, such as board wipes like Wrath of God, or use effects that force sacrifices, like Liliana’s Triumph. Stripping your opponent’s hand with Thoughtseize or Inquisition of Kozilek can also be key by removing protection spells before they can be used with Feather’s ability.

It’s also beneficial to manage the pace of the game. Feather thrives in a setting where numerous spells can be cast and recast. Disrupt this flow with counter spells such as Dovin’s Veto, which can negate Feather’s triggers. Timing is everything; removing Feather in response to its own activation can leave the opponent’s board more vulnerable. Lastly, applying continuous pressure with untargetable creatures or those with hexproof can ensure that Feather’s defensive capabilities are nullified, allowing you to maintain an advantage.

Remember, while Feather, Radiant Arbiter can offer sizable challenges on the battlefield, preemptive measures and strategic play will see you come out on top against this formidable MTG card.


Printings

The Feather, Radiant Arbiter Magic the Gathering card was released in 1 different sets between 2024-02-09 and 2024-02-09. Illustrated by Dan Dos Santos.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12024-02-09Murders at Karlov Manor CommanderMKC 3132015NormalBlackDan Dos Santos
22024-02-09Murders at Karlov Manor CommanderMKC 62015NormalBlackDan Dos Santos

Legalities

Magic the Gathering formats where Feather, Radiant Arbiter has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Feather, Radiant Arbiter card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2024-02-02 Any choices made when the spell resolves won’t have been made yet when it’s copied. Any such choices will be made separately when the copy resolves.
2024-02-02 Feather, Radiant Arbiter’s ability triggers whenever you cast a noncreature spell that targets only Feather and no other object or player.
2024-02-02 If a permanent spell is copied, the copies are put onto the battlefield as a token as the spell resolves rather than putting the copy of the spell onto the battlefield. The rules that apply to a permanent spell becoming a permanent apply to a copy of a spell becoming a token.
2024-02-02 If the spell that’s copied has an X whose value was determined as it was cast, the copies have the same value of X.
2024-02-02 If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copies will have the same mode. You can’t choose different modes.
2024-02-02 If you cast a noncreature spell that has multiple targets, but it’s targeting Feather, Radiant Arbiter with all of them, Feather’s last ability will trigger. In that case, each of those copies will also only target one of the chosen creatures.
2024-02-02 The copies created by Feather, Radiant Arbiter’s last ability are created on the stack, so they’re not cast. Abilities that trigger when a player casts a spell (like Feather’s own ability) won’t trigger.
2024-02-02 The token that a resolving copy of a permanent spell becomes isn’t “created” and won’t interact with abilities that care about tokens being created, such as that of Case of the Pilfered Proof.
2024-02-02 You can’t choose to pay any alternative or additional costs for the copies. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
2024-02-02 You control all the copies, and you choose the order the copies are put on the stack. The original spell will be on the stack beneath those copies and will resolve last.