Voice of the Woods MTG Card


Card setsReleased in 5 setsSee all
Mana cost
Converted mana cost5
RarityRare
TypeCreature — Elf
Power 2
Toughness 2

Key Takeaways

  1. A unique elf token transformer, providing substantial late-game threats without depleting your hand.
  2. Synergizes with elf decks for rapid token generation, snowballing your battlefield presence.
  3. Instant-speed activation grants strategic flexibility, optimizing board state at critical moments.

Text of card

Tap five untapped Elves you control: Put a 7/7 green Elemental creature token with trample into play.

The ritual of making draws upon the elves' memories and pasts. And elves have long memories and ancient pasts.


Card Pros

Card Advantage: Voice of the Woods gives players an efficient way to transform their elf tokens into significant threats. By tapping five elves, you can create a 7/7 green Elemental creature token with trample, turning an established board presence into a potent offensive force without losing card resources from your hand.

Resource Acceleration: This card synergizes with decks focused on elves, which are often capable of rapidly producing a large number of tokens. With this capacity for quick creature generation, Voice of the Woods can capitalize on this by converting those tokens into even more formidable entities, effectively accelerating your resources on the battlefield.

Instant Speed: While Voice of the Woods operates at sorcery speed, it offers the ability to activate its token-generating ability at the end of your opponent’s turn. This strategic flexibility allows you to efficiently utilize your elves, deciding between further board development or holding back to create a substantial creature token when the time is right.


Card Cons

Discard Requirement: While Voice of the Woods doesn’t have a direct discard requirement, creating an Elf token does require tapping two Elves you control, which can potentially leave you vulnerable to opponent attacks.

Specific Mana Cost: This card’s activation cost is quite specific – five mana alongside tapping five untapped Elves. This may restrict the card’s utility to dedicated Elf tribal decks that can consistently meet this demanding cost.

Comparatively High Mana Cost: The investment to summon Voice of the Woods itself is substantial, requiring a total of five mana, including three green. For a 2/2 creature, this can be steep, especially considering other creatures in its mana range typically offer more immediate board presence or impactful abilities.


Reasons to Include Voice of the Woods in Your Collection

Versatility: Voice of the Woods offers a unique flexibility in elf-themed decks, allowing you to create sizeable creatures while utilizing the wide array of elves within your build. This card can adapt to various board states, either by enhancing your creature presence or by being a powerful deterrent for opponents planning to attack.

Combo Potential: As an enabler for token-based strategies, this card synergizes well with effects that capitalize on creature counts or abilities triggering from token creation. This can be particularly powerful in combination with cards that benefit from sacrificing creatures or in utilizing the generated tokens for mana acceleration.

Meta-Relevance: In a game state where creature-based strategies are prevalent, leveraging the ability to consistently produce creature tokens can be a game-changer. Voice of the Woods can serve as both an offensive tool and as a way to establish board control in matchups that demand a steady stream of blockers or pressure on the opponent.


How to Beat Voice of the Woods

Overcoming the Voice of the Woods in a game of MTG requires strategic thinking and foresight. This Elf-centric card can quickly become a powerhouse by turning your opponent’s elf tokens into daunting Elemental creatures. To effectively counter this threat, players should focus on removal spells or abilities that can disrupt the synergy between elves before it becomes overwhelming. Spells like Wrath of God can clear the board, ensuring that the Elves never reach the critical mass needed to activate Voice of the Woods.

Alternatively, pinpoint removal like Swords to Plowshares or Path to Exile can effectively deal with the card itself, while countermagic prevents it from hitting the battlefield in the first place. It is also beneficial to apply pressure early in the game, which can prevent the elf player from establishing a dominant board presence. Therefore, pacing your threats and answers efficiently can put you in a strong position to beat this tribal enchantment and keep the voice of the woods from echoing its powerful call.


Cards like Voice of the Woods

Voice of the Woods is a notable entity in the realm of creature summoning within Magic: The Gathering. This Elf Druid card parallels the abilities of other creature generators, but with a unique twist. Looking at cards such as Imperious Perfect, we find efficiency in Elf token generation with the added bonus of a buff to other Elf creatures. What sets Voice of the Woods apart is the capacity to produce massive Ents, albeit at the cost of tapping five Elves, establishing a high-risk high-reward scenario.

Another card worth mentioning is Lys Alana Huntmaster, which also thrives in an Elf-centered deck. Each time you cast an Elf spell, you get an Elf token. This essentially cascades your army building, though the creatures are significantly smaller compared to the towering Ents of Voice of the Woods. The immediacy of Lys Alana Huntmaster’s effect can quicken your gameplay tempo, a stark contrast to the preparatory nature of Voice of the Woods.

In essence, Voice of the Woods offers a unique angle to the Elf tribal theme, demanding a strategic approach to resource allocation. It’s a powerful option for those willing to marshal the might of numerous Elves to call forth imposing allies upon the battlefield.

Imperious Perfect - Champs and States (PCMP)
Lys Alana Huntmaster - Lorwyn (LRW)

Where to buy

If you're looking to purchase Voice of the Woods MTG card by a specific set like Onslaught and Salvat 2005, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Voice of the Woods and other MTG cards:

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Printings

The Voice of the Woods Magic the Gathering card was released in 5 different sets between 2002-10-07 and 2021-02-05. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12002-10-07OnslaughtONS 2971997normalblackPete Venters
22005-08-22Salvat 2005PSAL B12003normalwhitePete Venters
32007-11-16Duel Decks: Elves vs. GoblinsDD1 142003normalblackPete Venters
42014-12-05Duel Decks Anthology: Elves vs. GoblinsEVG 142015normalblackPete Venters
52021-02-05Kaldheim CommanderKHC 782015normalblackNestor Ossandon Leal

Legalities

Magic the Gathering formats where Voice of the Woods has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Voice of the Woods card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2004-10-04 It can tap itself but is not required to do so.
2004-10-04 Since the ability does not have the symbol, you can use the ability before this creature begins a turn under your control.

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