Stasis Cell MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost5
RarityCommon
TypeEnchantment — Aura
Abilities Enchant

Key Takeaways

  1. Stasis Cell offers card advantage and tempo control, pivotal in outmaneuvering your opponent’s strategy.
  2. While discarding is required for use, its adaptability and combo potential outweigh the cost.
  3. Effective Stasis Cell counter-strategies involve enchantment removal, untapping, and sacrifice mechanics.

Text of card

Enchant creature Enchanted creature doesn't untap during its controller's untap step. : Attach Stasis Cell to target creature.

The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty.


Card Pros

Card Advantage: Stasis Cell holds the potential to deliver strategic card advantage. Strategic control of the battlefield often leads to indirectly maximizing your hand resources while limiting your opponent’s options.

Resource Acceleration: While not directly affecting your mana pool, controlling an opponent’s creature with Stasis Cell can disrupt their resource acceleration, effectively shifting the tempo in your favor.

Instant Speed: Although Stasis Cell itself does not operate at instant speed, it pairs well with cards that do. Flexibility to respond to threats at any turn keeps your adversaries guessing, ensuring you keep your strategies unfolding effectively.


Card Cons

Discard Requirement: Stasis Cell necessitates discarding a card to unleash its abilities, potentially setting you back if your hand is already depleted.

Specific Mana Cost: The card’s activation hinges on a blue mana investment, restricting its inclusion to decks that can reliably produce blue mana.

Comparatively High Mana Cost: Commanding a total of five mana to cast, Stasis Cell may seem burdensome when compared to other control options with lower costs.


Reasons to Include in Your Collection

Versatility: Stasis Cell is an adaptable piece that can find a place in control decks or those focusing on manipulating tap abilities. The capability to move it to another creature without paying its casting cost again allows for continuous control over the most threatening creatures on the board.

Combo Potential: This card shines in combos that benefit from preventing creatures from untapping. Pairing it with cards that untap permanents or with cards that capitalize on tapped creatures can create a powerful synergy in your deck.

Meta-Relevance: In a game where creatures are key, Stasis Cell can effectively neutralize opponents’ strategies, especially if the meta is creature-heavy. Its relevance grows as it can disrupt various popular and potent creatures that are central to your opponents’ victories.


How to beat

The Stasis Cell card in Magic: The Gathering presents a unique challenge with its ability to lock down a creature until the controlling player decides to move the enchantment. It seemingly holds an indefinite grasp on the targeted creature, potentially tilting the balance in a prolonged game. To effectively face Stasis Cell, players can employ various strategies.

One common approach is utilizing enchantment removal spells, which exist in every color, such as Naturalize or Disenchant, to directly eliminate the threat. Another is to rely on cards that untap creatures, circumventing the locked status without addressing Stasis Cell itself. Alternatively, strategies could involve sacrifice mechanics, offering a way to utilize the enchanted creature by other means and rendering the Stasis Cell ineffective as a control tool. Each of these methods requires careful timing to maximize their effectiveness and minimize the resource expenditure against Stasis Cell’s constraint on the game’s flow.

Overall, overcoming Stasis Cell involves a mix of direct removal, cunning utility, and alternative uses for the afflicted creature. Successful navigation of such obstacles reinforces the complexity and strategic depth that makes Magic: The Gathering an enthralling experience for players of all levels.


Exploring the Mechanics of Stasis Cell in Deck Builds

For players always seeking to stay ahead of the curve, Stasis Cell is an intriguing card offering a unique approach to creature control. In the realm of Magic: The Gathering, controlling the board often means comparing this card to others with similar lockdown abilities. Like the well-known Pacifism, Stasis Cell offers a way to neutralize threats without destruction, making it a key in match-ups where opponents can benefit from cards entering the graveyard.

Cards like Stasis Cell

When diving into comparison, one might consider Stasis Cell alongside Claustrophobia. While both cards essentially render a creature non-threatening, Stasis Cell possesses the flexibility of moving between targets at a mana cost, providing a tactical advantage in longer games. Also joining the ranks of control is Arrest, which stops not only attacking or blocking but ability usage too. However, it lacks the transferability of Stasis Cell.

Continuing the comparison, another card with similar vein but greater cost and static condition is Faith’s Fetters. It extends its influence to all permanents and brings a little life gain as a bonus but offers no reusability. A player employing Stasis Cell in their deck enjoys the freedom to reassess threats and adapt control strategies mid-game, underscoring its dynamic nature within the control card spectrum.

Your deck strategy will certainly determine the place and power of Stasis Cell. Whatever your playstyle, recognizing the strengths and nuances of similar cards in Magic: The Gathering is crucial to mastering the game’s intricate dynamics.

Pacifism - MTG Card versions
Claustrophobia - MTG Card versions
Arrest - MTG Card versions
Faith's Fetters - MTG Card versions
Pacifism - MTG Card versions
Claustrophobia - MTG Card versions
Arrest - MTG Card versions
Faith's Fetters - MTG Card versions

Cards similar to Stasis Cell by color, type and mana cost

Psychic Allergy - MTG Card versions
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Dream Halls - MTG Card versions
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Telekinetic Bonds - MTG Card versions
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Wrath of Marit Lage - MTG Card versions
Shared Fate - MTG Card versions
Cowardice - MTG Card versions
Battle of Wits - MTG Card versions
Followed Footsteps - MTG Card versions
Biting Tether - MTG Card versions
Coma Veil - MTG Card versions
Psychic Allergy - MTG Card versions
Duplicity - MTG Card versions
Dream Halls - MTG Card versions
Bureaucracy - MTG Card versions
Treachery - MTG Card versions
Heightened Awareness - MTG Card versions
Sunken Hope - MTG Card versions
Ice Cave - MTG Card versions
Persuasion - MTG Card versions
Telekinetic Bonds - MTG Card versions
Reflections of Littjara - MTG Card versions
Mind Control - MTG Card versions
Dispersing Orb - MTG Card versions
Wrath of Marit Lage - MTG Card versions
Shared Fate - MTG Card versions
Cowardice - MTG Card versions
Battle of Wits - MTG Card versions
Followed Footsteps - MTG Card versions
Biting Tether - MTG Card versions
Coma Veil - MTG Card versions

Where to buy

If you're looking to purchase Stasis Cell MTG card by a specific set like Ravnica: City of Guilds and Conspiracy, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Stasis Cell and other MTG cards:

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Printings

The Stasis Cell Magic the Gathering card was released in 2 different sets between 2005-10-07 and 2014-06-06. Illustrated by Mark A. Nelson.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12005-10-07Ravnica: City of GuildsRAV 662003NormalBlackMark A. Nelson
22014-06-06ConspiracyCNS 1072003NormalBlackMark A. Nelson

Legalities

Magic the Gathering formats where Stasis Cell has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

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