Stitch Together MTG Card


Card setsReleased in 7 setsSee all
Mana cost
Converted mana cost2
RarityUncommon
TypeSorcery
Abilities Threshold

Key Takeaways

  1. Advantageous for returning high-value creatures, Stitch Together bolsters your board without depleting your hand.
  2. With threshold, it provides cost-efficiency, allowing early play of potent creatures, impacting game dynamics.
  3. Its tactical use ensures impactful game moments when timed carefully, enhancing strategic play.

Text of card

Return target creature card from your graveyard to your hand. Threshold Instead return that card from your graveyard to play. (You have threshold if seven or more cards are in your graveyard.)


Card Pros

Card Advantage: Stitch Together offers the ability to return a high-value creature card from your graveyard to the battlefield. This plays into creating card advantage by effectively negating a loss you might have suffered earlier in the match, allowing you to maintain or recover your board presence without expending additional cards from your hand.

Resource Acceleration: By utilizing Stitch Together with its threshold condition met, you’re effectively accelerating your resources. You bypass the usual mana costs associated with casting large creatures, potentially putting a powerful entity into play far earlier than you otherwise could, which can be a game-changing maneuver.

Instant Speed: Although Stitch Together doesn’t operate at instant speed, its reanimation effect can be set up during your own turn, allowing you to strategically plan for and counter your opponent’s moves. This careful timing of when to play Stitch Together can be crucial in ensuring that your reanimated creature has the greatest impact on the game.


Card Cons

Discard Requirement: Stitching together a strategy with this card demands a card from your hand as part of its resurrection ritual. For graveyard-centered decks, this cost can put a strain on your hand, especially when options to refill are scarce.

Specific Mana Cost: With a requirement for a black mana, this card weaves itself specifically into the fabric of black-centered or multicolor decks that can accommodate such a cost, potentially limiting its inclusion in decks that can’t meet this chromatic criterion.

Comparatively High Mana Cost: The full effect of bringing a creature from the graveyard to the battlefield requires seven mana, a lofty sum that might deter necromancers from using this spell in favor of lower-cost alternatives that can reanimate more efficiently.


Reasons to Include Stitch Together in Your Collection

Versatility: Stitch Together’s ability to reanimate any creature card from your graveyard for a low mana cost—or even for free under the threshold condition—makes it a valuable asset in a variety of decks, from Commander to Legacy.

Combo Potential: This card excels in strategies that rely on big creatures or combo pieces landing in the graveyard, enabling explosive plays that can turn the tide of the game in your favor.

Meta-Relevance: In metagames where graveyard strategies are prevalent, Stitch Together provides an efficient and cost-effective means of gaining advantage, especially when synergized with self-mill or dredge mechanics.


How to beat

Stitch Together is a nuanced card in the realm of reanimation spells in Magic: The Gathering. At its core, it allows players to bring a creature from their graveyard back to the battlefield. It works similarly to other reanimation spells, but what sets Stitch Together apart is its threshold cost. If you have seven or more cards in your graveyard, you can bypass its mana cost, making it a potent play later in the game.

To counter this card effectively, graveyard management becomes key. Cards like Tormod’s Crypt or Leyline of the Void can disrupt graveyard strategies by exiling cards, thereby limiting the resources available for Stitch Together to utilize. In games where graveyard interaction is minimal, strategies including Rest in Peace or Scavenging Ooze can continually neutralize graveyard contents, making it challenging for an opponent to reach the threshold Stitch Together requires for a no-cost reanimation.

Understanding the dynamics of your opponent’s graveyard and keeping it under control can be a robust strategy in MTG. With the right cards and timing, you can significantly diminish the impact of Stitch Together and maintain the upper hand in the duel.


BurnMana Recommendations

Delving into the strategic depth of MTG can uncover powerful synergies and card interactions that turn the tide of battle. Stitch Together is one such gem, offering reanimation potency that can swing matches in your favor. Whether you’re a graveyard tactician or a combo enthusiast, including this card in your collection can be a game-changer. For decks that fill the graveyard rapidly, Stitch Together is a cost-effective reanimation spell worth considering. Looking to harness the full potential of this spell and dominate the battlefield? Join us to further enhance your strategies and integrate Stitch Together into your winning deck arsenal.


Cards like Stitch Together

Stitch Together stands out in the realm of graveyard retrieval spells within Magic: The Gathering. It parallels cards such as Animate Dead, which also bring back creatures from the graveyard to the battlefield. Stitch Together offers a tantalizing possibility with its threshold condition – if there are seven or more cards in your graveyard, you return the target creature card to the battlefield without paying its mana cost. Animate Dead doesn’t have such a condition, but it comes with an ongoing cost for the resurrected creature and limits its power.

Exhume is another noteworthy spell in this category. It allows both players to return a creature from their graveyard to the battlefield, which introduces a layer of strategic complexity. Exhume, while a symmetric effect, could backfire if the opponent has a more valuable target in their graveyard. Unburial Rites is also similar, offering a second chance with its flashback ability, granting a reliable and later repeatable option, though at a higher mana cost compared to Stitch Together’s threshold freebie.

Reviewing these comparisons shows that Stitch Together can be a potent and cost-effective revival option for decks that quickly fill the graveyard, aligning with strategies that benefit from both the speed and surprise of an unexpected resurrection.

Animate Dead - MTG Card versions
Exhume - MTG Card versions
Unburial Rites - MTG Card versions
Animate Dead - Limited Edition Alpha (LEA)
Exhume - Urza's Saga (USG)
Unburial Rites - Innistrad (ISD)

Cards similar to Stitch Together by color, type and mana cost

Drain Life - MTG Card versions
Demonic Tutor - MTG Card versions
Sinkhole - MTG Card versions
Word of Binding - MTG Card versions
Soul Exchange - MTG Card versions
Dry Spell - MTG Card versions
Hymn to Tourach - MTG Card versions
Mind Knives - MTG Card versions
Shattered Crypt - MTG Card versions
Disturbed Burial - MTG Card versions
Death Stroke - MTG Card versions
Exhume - MTG Card versions
Imperial Edict - MTG Card versions
Diabolic Intent - MTG Card versions
Decompose - MTG Card versions
Chainer's Edict - MTG Card versions
Walk the Plank - MTG Card versions
Predators' Hour - MTG Card versions
Nausea - MTG Card versions
Distress - MTG Card versions
Drain Life - Summer Magic / Edgar (SUM)
Demonic Tutor - Commander Masters (CMM)
Sinkhole - 30th Anniversary Edition (30A)
Word of Binding - Renaissance (REN)
Soul Exchange - Masters Edition II (ME2)
Dry Spell - Portal (POR)
Hymn to Tourach - Vintage Masters (VMA)
Mind Knives - Portal (POR)
Shattered Crypt - Weatherlight (WTH)
Disturbed Burial - Tempest (TMP)
Death Stroke - Stronghold (STH)
Exhume - Jumpstart (JMP)
Imperial Edict - Portal Three Kingdoms (PTK)
Diabolic Intent - Planeshift (PLS)
Decompose - Odyssey (ODY)
Chainer's Edict - Ultimate Masters (UMA)
Walk the Plank - The List (PLST)
Predators' Hour - Magic Online Promos (PRM)
Nausea - Eighth Edition (8ED)
Distress - Champions of Kamigawa (CHK)

Where to buy

If you're looking to purchase Stitch Together MTG card by a specific set like Judgment and World Championship Decks 2003, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Stitch Together and other MTG cards:

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Printings

The Stitch Together Magic the Gathering card was released in 6 different sets between 2002-05-27 and 2018-08-09. Illustrated by Arnie Swekel.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12002-05-27JudgmentJUD 721997normalblackArnie Swekel
22003-08-07World Championship Decks 2003WC03 pk722003normalgoldArnie Swekel
32003-08-07World Championship Decks 2003WC03 pk72sb2003normalgoldArnie Swekel
42011-06-17Commander 2011CMD 1022003normalblackArnie Swekel
52018-06-08Commander Anthology Volume IICM2 782015normalblackArnie Swekel
62018-08-09Commander 2018C18 1192015normalblackArnie Swekel
72020-09-26The ListPLST JUD-721997normalblackArnie Swekel

Legalities

Magic the Gathering formats where Stitch Together has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Stitch Together card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2004-10-04 Checks the number of cards in your graveyard when it starts resolving. You may drop below seven cards during resolution, but that won’t stop it from resolving.

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