Myr Battlesphere MTG Card


Card setsReleased in 11 setsSee all
Mana cost
Converted mana cost7
RarityRare
TypeArtifact Creature — Myr Construct
Power 4
Toughness 7

Key Takeaways

  1. Myr Battlesphere enhances battlefield presence with token generation and combat surprises.
  2. Requires careful mana management and can be slow against aggressive decks.
  3. Valuable for artifact strategies, combo potential, and maintaining meta-relevance.

Text of card

When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.


Card Pros

Card Advantage: When Myr Battlesphere enters the battlefield, it creates four 1/1 colorless Myr artifact creature tokens. This action significantly enhances your battlefield presence and provides an immediate advantage as you gain multiple creatures with a single card.

Resource Acceleration: Myr Battlesphere can serve as a resource accelerator in decks that capitalize on artifact synergies. Since the Myr tokens it produces are also artifacts, they can contribute to strategies that tap artifacts for mana or boost the power of other artifact-centric cards.

Instant Speed: Although Myr Battlesphere itself doesn’t operate at instant speed, its ability to tap an untapped Myr you control to add to its attack can be utilized as a surprise tactic during combat. Furthermore, if your deck includes cards enabling artifacts to be played as though they had flash, Myr Battlesphere can become a formidable instant-speed threat.


Card Cons

Discard Requirement: While Myr Battlesphere offers a significant advantage by creating tokens, it’s important to tailor your strategy around its presence in your hand. This card doesn’t have a direct discard requirement, but given its steep mana value, players might be compelled to ditch it from their hand in the early game to ensure a smoother curve.

Specific Mana Cost: Myr Battlesphere demands a varied mana pool, requiring seven mana of any one color. This can be particularly challenging in multicolor decks or those that prioritize speed and efficiency over late-game payoffs.

Comparatively High Mana Cost: With seven mana to cast, Myr Battlesphere is on the higher end of the mana spectrum. In fast-paced games or against aggressive opponents, the time it takes to summon this artifact creature might prove too slow. Other lower-cost cards could offer quicker, although less potent, solutions to battlefield presence.


Reasons to Include Myr Battlesphere in Your Collection

Versatility: Myr Battlesphere offers flexibility for several deck archetypes due to its role as a powerful finisher and token generator. It can synergize with artifact-centric decks, ramp strategies, and those that aim to muster a large presence on the battlefield quickly.

Combo Potential: This card has great synergy with cards that capitalize on both generating multiple artifacts and having a high creature count. Its entrance and attack triggers can be the linchpin for intricate combos, especially when paired with cards that untap creatures or those that double triggered abilities.

Meta-Relevance: In a game where artifact strategies are prevalent, Myr Battlesphere maintains relevance. Its ability to swing the board state in your favor can be pivotal in outpacing opponents, making it a solid choice in various formats where artifacts are a key component of the meta.


How to beat

The Myr Battlesphere is a formidable artifact creature in the game of Magic: The Gathering that can quickly overwhelm opponents with a swarm of Myr tokens it produces upon entering the battlefield. To effectively counteract this mechanized monstrosity, consider utilizing removal spells that can handle multiple creatures at once. Board wipes like Wrath of God or Damnation are highly effective as they reset the playing field, nullifying the Battlesphere’s token advantage.

Spot removals such as Path to Exile or Go for the Throat are also viable options for dealing with the Battlesphere itself, stripping your adversary of a significant threat. Another strategic approach involves employing artifact destruction spells like Shatterstorm or Vandalblast, which are specifically tailored to dismantle artifact-centric strategies that Myr Battlesphere often embodies. Additionally, keep an eye on potential combo enablers that can amplify the impact of Battlesphere and prioritize neutralizing those as well.

By focusing on robust removals and staying attentive to game-changing combos, a player can turn the tide against the Myr Battlesphere and regain control of the match. This iconic MTG card demands respect, but with the right tactics and a bit of foresight, its impact on the game can be mitigated.


BurnMana Recommendations

Myr Battlesphere is a beacon of potential for any MTG player looking to dominate the battlefield with a horde of artifact creatures. Carving a niche in your collection, this card’s ability to amass an army and harness artifact synergies is second to none. It’s a force to be reckoned with, granting players monumental turns that can tip the scales of victory. Whether you’re a seasoned pro or new to the plane, consider the mighty Myr Battlesphere for your arsenal. Let’s guide your strategy to triumph, unlocking the full potential of this artifact power player. Discover how to integrate Myr Battlesphere into your winning deck compositions with us.


Cards like Myr Battlesphere

When exploring the unique dynamics of artifact creatures in MTG, Myr Battlesphere stands out as a formidable piece. It echoes the functional family of cards such as Pentavus, offering a way to create and manipulate Myr tokens. Pentavus excels in its modular design, allowing you to remove and create Pentavite tokens as needed, flexibly bolstering your board presence.

Delving deeper into likeness, we find Precursor Golem, another artifact creature that creates additional bodies upon its arrival to the battlefield. While Precursor Golem lacks the direct synergy with other Myr creatures, it has a distinct advantage of amplifying effects targeted at golems. Additionally, though not as potent in terms of raw power when compared to Myr Battlesphere, it presents a more cost-effective option for swarm strategies.

Finally, no comparison would be complete without acknowledging Steel Overseer – while not a direct producer of tokens, its ability to empower an army of artifact creatures, including those generated by Myr Battlesphere, is invaluable. The interoperability between Myr Battlesphere and these similar cards can inspire diverse strategies for enthusiasts and deck builders in the MTG community.

Pentavus - MTG Card versions
Precursor Golem - MTG Card versions
Steel Overseer - MTG Card versions
Pentavus - Mirrodin (MRD)
Precursor Golem - Scars of Mirrodin (SOM)
Steel Overseer - Magic 2011 (M11)

Cards similar to Myr Battlesphere by color, type and mana cost

Mishra's War Machine - MTG Card versions
Diabolic Machine - MTG Card versions
Mirror Mirror - MTG Card versions
Flowstone Thopter - MTG Card versions
Phyrexian Colossus - MTG Card versions
Lotus Guardian - MTG Card versions
Wondrous Crucible - MTG Card versions
Myr Enforcer - MTG Card versions
Chromatic Orrery - MTG Card versions
Clockwork Dragon - MTG Card versions
Pentavus - MTG Card versions
Darksteel Gargoyle - MTG Card versions
Death-Mask Duplicant - MTG Card versions
Arcbound Lancer - MTG Card versions
Solarion - MTG Card versions
Lunar Avenger - MTG Card versions
Triskelavus - MTG Card versions
Platinum Angel - MTG Card versions
Sphinx-Bone Wand - MTG Card versions
Hexplate Golem - MTG Card versions
Mishra's War Machine - Fourth Edition (4ED)
Diabolic Machine - Renaissance (REN)
Mirror Mirror - Unglued (UGL)
Flowstone Thopter - Nemesis (NEM)
Phyrexian Colossus - Duel Decks: Phyrexia vs. the Coalition (DDE)
Lotus Guardian - Invasion (INV)
Wondrous Crucible - The Brothers' War Commander (BRC)
Myr Enforcer - Jumpstart: Historic Horizons (J21)
Chromatic Orrery - The Lost Caverns of Ixalan Commander (LCC)
Clockwork Dragon - The List (PLST)
Pentavus - The List (PLST)
Darksteel Gargoyle - Duel Decks: Mirrodin Pure vs. New Phyrexia (TD2)
Death-Mask Duplicant - Darksteel (DST)
Arcbound Lancer - Darksteel (DST)
Solarion - Fifth Dawn (5DN)
Lunar Avenger - Fifth Dawn (5DN)
Triskelavus - Time Spiral (TSP)
Platinum Angel - The Brothers' War Retro Artifacts (BRR)
Sphinx-Bone Wand - Duel Decks: Izzet vs. Golgari (DDJ)
Hexplate Golem - The List (PLST)

Where to buy

If you're looking to purchase Myr Battlesphere MTG card by a specific set like Scars of Mirrodin and Commander 2013, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Myr Battlesphere and other MTG cards:

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Printings

The Myr Battlesphere Magic the Gathering card was released in 11 different sets between 2010-10-01 and 2023-04-21. Illustrated by Franz Vohwinkel.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12010-10-01Scars of MirrodinSOM 1802003normalblackFranz Vohwinkel
22013-11-01Commander 2013C13 2472003normalblackFranz Vohwinkel
32014-11-07Commander 2014C14 2542015normalblackFranz Vohwinkel
42016-11-11Commander 2016C16 2632015normalblackFranz Vohwinkel
52018-06-08Commander Anthology Volume IICM2 2022015normalblackFranz Vohwinkel
62018-08-09Commander 2018C18 2122015normalblackFranz Vohwinkel
72020-08-07Double Masters2XM 2762015normalblackFranz Vohwinkel
82021-04-23Commander 2021C21 2532015normalblackFranz Vohwinkel
92022-11-18The Brothers' War CommanderBRC 1511997normalblackFranz Vohwinkel
102023-02-03Phyrexia: All Will Be One CommanderONC 1382015normalblackFranz Vohwinkel
112023-04-21March of the Machine CommanderMOC 3662015normalblackFranz Vohwinkel

Legalities

Magic the Gathering formats where Myr Battlesphere has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Myr Battlesphere card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2020-08-07 As the last ability resolves, you can tap untapped Myr you control even if Myr Battlesphere is no longer on the battlefield by then. If that has happened, Myr Battlesphere won't be able to get the +X/+0 bonus, but it will still deal X damage to the appropriate player or planeswalker.
2020-08-07 You can tap any untapped Myr you control as the last ability resolves, not just the Myr tokens you created with the first ability. This includes Myr that haven't been under your control since your most recent turn began.
2020-08-07 You choose the value for X as the last ability resolves. You can't choose a value for X that's greater than the number of untapped Myr you control.

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