Hushwing Gryff MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost3
RarityRare
TypeCreature — Hippogriff
Abilities Flying, Flash
Power 2
Toughness 1

Key Takeaways

  1. Implements a flash ability allowing strategic play and instant-speed responses during gameplay.
  2. Requires precise timing and hand management to fully utilize its potential and avoid disadvantages.
  3. Can reinforce your defense against dominant enter-the-battlefield strategies in various formats.
Flash card art

Guide to Flash card ability

Explore the dynamic Flash ability in Magic: The Gathering (MTG), a feature that allows you to cast spells at lightning speed, often leaving your opponents reeling and your strategy several steps ahead. This versatile ability can turn the tide of a game, providing the element of surprise and tactical advantage. It places a premium on timing and foresight, transforming an ordinary deck into a formidable arsenal of instant threats and responses.

Text of card

Flash (You may cast this spell any time you could cast an instant.) Flying Creatures entering the battlefield don't cause abilities to trigger.

An overwhelming sense of calm accompanies the gryffs that wheel above the roofs of Gavony.


Card Pros

Card Advantage: While Hushwing Gryff doesn’t allow new draws, its flash feature offers strategic hand superiority. Players keep cards in hand and play the Gryff reactively, maintaining a psychological edge over opponents.

Resource Acceleration: The Gryff itself doesn’t directly accelerate resources but indirectly supports cost-efficiency by protecting your assets on the board. Its presence ensures that your creatures are not nullified by opposing enter-the-battlefield effects, preserving your board state and resources.

Instant Speed: The real power of Hushwing Gryff comes into play with its flash ability. The versatility to deploy the Gryff at instant speed makes it a formidable deterrent against creature-based strategies that rely on enter-the-battlefield triggers. This lets you optimally time your plays, keeping up mana for other instant speed interactions or deploying the Gryff as a surprise blocker or enabler.


Card Cons

Discard Requirement: While Hushwing Gryff doesn’t inherently require you to discard, it does emphasize the need for strategic hand management to make the most of its flash ability. Playing it at the wrong time could lead to a card disadvantage if not timed correctly with your other plays.

Specific Mana Cost: Though moderately flexible with its hybrid mana cost of one white and two generic mana, it’s worth noting that decks not running white may not be able to utilize Hushwing Gryff optimally. This can restrict its integration into multicolor or colorless decks.

Comparatively High Mana Cost: With a casting cost of three, Hushwing Gryff demands a fair portion of your mana resources for a creature with 2/1 stats. Considering other cards in the same cost range, one might find creatures or spells that contribute more significantly towards developing your board presence or disrupting opponents’ strategies.


Reasons to Include in Your Collection

Versatility: Hushwing Gryff offers a unique ability to stop creatures’ enter-the-battlefield effects, making it a flexible option for decks looking to silence opponents’ strategies. Its flash capability allows you to play it any time you could cast an instant, giving you the upper hand in battles.

Combo Potential: This card’s capability to prevent ETB triggers can be paired with your creatures that have negative ETB effects or to safely deploy them without drawback, effectively turning potential downsides into pure advantages.

Meta-Relevance: In formats where powerful enter-the-battlefield effects dominate, Hushwing Gryff can serve as a critical piece of tech to disrupt commonly used combos and strategies, ensuring your deck remains competitive.


How to beat

Hushwing Gryff is a unique fixture in the realm of creature-based strategies in Magic: The Gathering. With its ability to shut down any enter the battlefield (ETB) effects, it challenges players to think outside the box when it comes to removing it from the board. Its flash feature allows you to play it at the most inconvenient times for an opponent, disrupting their finely laid plans.

Nevertheless, to tilt the game back in your favor against Hushwing Gryff, focus on spells that bypass its ability. This means using board wipes that don’t target, such as Supreme Verdict or Damnation, which can clear the Gryff without triggering its ETB-denial clause. Similarly, taking advantage of sacrifice effects compels your opponent to decide Hushwing Gryff’s fate, using cards like Diabolic Edict or Liliana of the Veil to skirt around its protective aura. It’s also helpful to note that the Gryff offers no protection against graveyard retrieval—so strategies employing reanimation are another route to regain your footing without invoking its dreaded ability.

In essence, though Hushwing Gryff can throw a wrench into ETB-focused decks, adapting your strategy to include global wipes or forced sacrifice can help reclaim control of the board and keep the game in check.


BurnMana Recommendations

Understanding the nuances of MTG can transform your gameplay experience, and Hushwing Gryff is a prime example of such intricacies. With its ability to disrupt enter-the-battlefield effects, it can be a game-changer in controlling the tempo against creature-heavy decks. As you move forward in crafting your deck, it’s worth considering how this utility creature fits within your strategy. Explore how Hushwing Gryff can fortify your defenses, and maybe it’s the piece you need to face down the current meta. Dive deeper with us into the multifaceted world of MTG and discover the full potential of your deck with the inclusion of Hushwing Gryff.


Cards like Hushwing Gryff

Hushwing Gryff has carved out a unique space for itself in the realm of creature spells with flash in Magic: The Gathering. Tapping into a similar territory as Torpor Orb, this card stops creatures from triggering their enter-the-battlefield abilities. Although Hushwing Gryff comes with a 2/1 body that can fly, Torpor Orb lacks these characteristics but affects all creatures, not just your opponent’s.

Looking at Tocatli Honor Guard, it shares the creature ability suppression trait, stopping all creatures’ enter-the-battlefield effects. As a creature itself, Tocatli Honor Guard provides a solid presence on the ground with a 1/3 stat line. Where Hushwing Gryff takes to the skies offering aerial assault options, Tocatli Honor Guard stands firm on the battlefield providing a reliable line of defense. Another card with a similar vein is Containment Priest, which allows for intervention on creatures entering the battlefield without being cast, thus strengthening control over the game flow.

Assessing these cards, Players can appreciate the strategic nuances of each. Hushwing Gryff stands out distinctly among them, combining its flash ability with the practicality of airborne offense and tactical creature ability disruption.

Torpor Orb - MTG Card versions
Tocatli Honor Guard - MTG Card versions
Containment Priest - MTG Card versions
Torpor Orb - MTG Card versions
Tocatli Honor Guard - MTG Card versions
Containment Priest - MTG Card versions

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Where to buy

If you're looking to purchase Hushwing Gryff MTG card by a specific set like Magic 2015 and Commander 2016, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Hushwing Gryff and other MTG cards:

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Printings

The Hushwing Gryff Magic the Gathering card was released in 2 different sets between 2014-07-18 and 2016-11-11. Illustrated by John Severin Brassell.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12014-07-18Magic 2015M15 152015NormalBlackJohn Severin Brassell
22016-11-11Commander 2016C16 682015NormalBlackJohn Severin Brassell

Legalities

Magic the Gathering formats where Hushwing Gryff has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Hushwing Gryff card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2014-07-18 Abilities that apply “as
-his creature] enters the battlefield,” such as choosing a creature to copy with Mercurial Pretender, are also unaffected.
2014-07-18 Abilities that create replacement effects, such as a permanent entering the battlefield tapped or with counters on it, are unaffected.
2014-07-18 Hushwing Gryff’s ability stops a creature’s own enters-the-battlefield triggered abilities as well as other triggered abilities that would trigger when a creature enters the battlefield.
2014-07-18 If Hushwing Gryff and another creature enter the battlefield at the same time, neither creature entering the battlefield will cause triggered abilities to trigger.
2014-07-18 Look at the permanent as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger. For example, if you control March of the Machines, which says, in part, “Each noncreature artifact is an artifact creature,” each artifact will be a creature at the time it enters the battlefield and will not cause triggered abilities to trigger.
2014-07-18 The trigger event doesn’t have to specify “creatures” entering the battlefield. For example, Amulet of Vigor says “Whenever a permanent enters the battlefield tapped and under your control, untap it.” If a creature enters the battlefield tapped and under your control, Amulet of Vigor’s ability would not trigger. If a land (that isn’t also a creature) enters the battlefield tapped and under your control, Amulet of Vigor’s ability would trigger.
2014-07-18 Triggered abilities use the word “when,” “whenever,” or “at.” They’re often written as “
-rigger condition],
-ffect].”

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