Myojin of Seeing Winds MTG Card


Myojin of Seeing Winds - Champions of Kamigawa
Mana cost
Converted mana cost10
RarityRare
TypeLegendary Creature — Spirit
Released2004-10-01
Set symbol
Set nameChampions of Kamigawa
Set codeCHK
Power 3
Toughness 3
Number75
Frame2003
LayoutNormal
BorderBlack
Illustred byKev Walker

Key Takeaways

  1. The Myojin significantly boosts card advantage, ensuring a stocked hand for late-game maneuvers.
  2. Flexibility at instant speed makes it a threat that can dodge common removal.
  3. Despite its high mana cost, it promises a potential surge in resources and strategies.

Text of card

Myojin of Seeing Winds comes into play with a divinity counter on it if you played it from your hand. Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.


Card Pros

Card Advantage: Myojin of Seeing Winds brings an unparalleled level of card advantage. When you play it with its divinity counter, you have the potential to draw a card for each permanent you control—putting you well ahead of your opponents in terms of options and strategies. This can be a game-changer in late-stage matchups where having the right answers or threats in hand is crucial.

Resource Acceleration: While the Myojin doesn’t directly accelerate resources in the form of mana, it indirectly contributes to acceleration by providing a significant influx of cards. Having more cards generally results in having more land and spell choices, which can ramp up your play significantly. This wave of new cards can turn the tides by offering the resources needed to activate powerful combos or cast multiple spells in a single turn.

Instant Speed: Another benefit of Myojin of Seeing Winds is the flexibility offered by its ability to be used at instant speed. Once it’s in play without the divinity counter, you can choose the perfect moment to activate its card-drawing ability. This can be especially powerful during the end step of your opponent’s turn, ensuring that you go into your turn with fresh options without risking your Myojin to sorcery-speed removal before you benefit from its effect.


Card Cons

Discard Requirement: Myojin of Seeing Winds requires you to surrender your hand when you play its divinity ability, leaving you potentially vulnerable without the right setup.

Specific Mana Cost: This card’s casting cost demands a heavy blue mana commitment, which can strain your deck’s flexibility and mana base.

Comparatively High Mana Cost: With a casting cost of ten mana, Myojin of Seeing Winds is a late-game play and often too slow against fast-paced decks or in metas with prevalent disruption.


Reasons to Include Myojin of Seeing Winds in Your Collection

Versatility: Myojin of Seeing Winds offers flexible uses thanks to its ability to massively replenish your hand. It slots into various blue-based decks that thrive on having numerous options at their disposal.

Combo Potential: This card’s ability to draw a significant number of cards makes it a powerful component in combination with effects that reward drawing or casting multiple spells. The ability to enter with a Divinity counter sets it up as a key piece in decks that manipulate counters and triggers.

Meta-Relevance: In settings where long games dominate, Myojin of Seeing Winds excels by providing a decisive late-game advantage. As decks aim to outpace each other with resources, having this card ensures you’re unlikely to run out of steam against control or attrition strategies.


How to Beat Myojin of Seeing Winds

Myojin of Seeing Winds presents a unique challenge on the battlefield due to its ability to potentially draw a player an entirely new hand. This blue creature becomes most potent when coupling its Divinity counter with a timing that maximizes card advantage. To effectively counteract this iconic entity, removing it before the counter is utilized can stifle your opponent’s advantage. Instant-speed removal spells, such as Swords to Plowshares or Path to Exile, can eliminate the threat before it accumulates value for your opponent.

Another strategy involves countering Myojin of Seeing Winds itself with spells like Counterspell or Mana Leak, which are essential when facing powerful creatures. Additionally, stifling the Myojin’s triggered ability through cards like Stifle or Tale’s End can mitigate its impact drastically. Any strategy that limits the card advantage gained by your opponent or answers the Myojin proactively can tip the scales in your favor, maintaining the equilibrium of power and keeping the winds of fortune blowing in your direction.


Cards like Myojin of Seeing Winds

Myojin of Seeing Winds occupies a unique position in the realm of card draw engines in Magic: The Gathering. It draws parallels with cards like Consecrated Sphinx, which also excels in providing card advantage. Both share a powerful ability to potentially draw you multiple cards. Where Myojin of Seeing Winds distinguishes itself is its potential to draw a card for each permanent you control when you remove the divinity counter, which can lead to an overwhelming number of new cards in your hand.

Blue Sun’s Zenith is another card worth comparing. This instant allows for targeted card draw, and like Myojin, can refill your hand significantly. However, the flexibility of being an instant and shuffling back into your library sets Blue Sun’s Zenith apart. Then there’s Mind Spring, which offers a similar one-time massive drawing opportunity without the board presence provided by a creature like Myojin of Seeing Winds.

In examining Myojin of Seeing Winds alongside its counterparts, it stands out due to its potential for a high impact card draw triggered by the divinity counter, a feature that could decisively shift the game in your favor when played strategically in Magic: The Gathering.

Consecrated Sphinx - MTG Card versions
Blue Sun's Zenith - MTG Card versions
Mind Spring - MTG Card versions
Consecrated Sphinx - MTG Card versions
Blue Sun's Zenith - MTG Card versions
Mind Spring - MTG Card versions

Cards similar to Myojin of Seeing Winds by color, type and mana cost

Octavia, Living Thesis - MTG Card versions
Broodstar - MTG Card versions
Deep-Sea Kraken - MTG Card versions
Jin-Gitaxias, Core Augur - MTG Card versions
Octavia, Living Thesis - MTG Card versions
Broodstar - MTG Card versions
Deep-Sea Kraken - MTG Card versions
Jin-Gitaxias, Core Augur - MTG Card versions

Where to buy

If you're looking to purchase Myojin of Seeing Winds MTG card by a specific set like Champions of Kamigawa, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Myojin of Seeing Winds and other MTG cards:

Continue exploring other sealed products in Amazon
See MTG Products

Legalities

Magic the Gathering formats where Myojin of Seeing Winds has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Myojin of Seeing Winds card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2013-07-01 In a Commander game where this card is your commander, casting it from the Command zone does not count as casting it from your hand.

Recent MTG decks

Continue exploring other format decks
See more decks