Brass's Tunnel-Grinder // Tecutlan, the Searing Rift MTG Card
Card sets | Released in 2 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Rare |
Type | Legendary Artifact |
Abilities | Transform |
Text of card
When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Cards like Brass's Tunnel-Grinder // Tecutlan, the Searing Rift
Brass’s Tunnel-Grinder is a striking example of a unique creature card in MTG that offers an exceptional blend of ability and strategic depth. It stands shoulder to shoulder with cards like Goblin Welder, renowned for its artifact manipulation. Both cards allow players to interact with artifacts in their graveyard, albeit Brass’s Tunnel-Grinder does so on a larger scale, returning multiple artifacts to the battlefield simultaneously.
Moreover, the compare and contrast exercise brings us to Daretti, Scrap Savant. While Daretti enables targeted artifact recycling and provides an array of utility options, Brass’s Tunnel-Grinder favors those who amass a variety of artifacts, ready to be unleashed in a single powerful move. The subtle nuances between setting up for a single artifact resurrection versus a potential mass revival is what separates these cards and strategies.
In light of these aspects, Brass’s Tunnel-Grinder’s distinctive approach to artifact recursion solidifies its position within MTG. Its potential to dramatically sway the game’s momentum revered by players who thrive on complex, artifacts-centric strategies.
Cards similar to Brass's Tunnel-Grinder // Tecutlan, the Searing Rift by color, type and mana cost
Card Pros
Card Advantage: Brass’s Tunnel-Grinder provides an opportunity to excavate the top cards of your library, potentially unearthing valuable tactics or combo pieces to keep momentum in your favor on the battlefield. This aspect leverages the power of informed decision-making at crucial moments during a match.
Resource Acceleration: The ability to unearth this artifact from your graveyard lets you reutilize it, potentially ramping up your resources without spending any extra mana. This recycling can be invaluable for setup and execution of game-changing plays, giving you a noticeable advantage over competitors.
Instant Speed: The versatile timing to activate its ability without having to wait for your main phase could catch adversaries off-guard. It enables strategic depth, allowing you to adapt to the fluid dynamics of the game and capitalize on the perfect moment, whether it’s disrupting an opponent’s plan or setting up your own surprise finishing move. Imagine the control this could offer, turning the tides in your favor swiftly and unexpectedly.
Card Cons
Discard Requirement: Brass’s Tunnel-Grinder requires you to discard a card before activation. This element can set you back, particularly when your hand is already depleted or when each card you possess is vital for your strategy.
Specific Mana Cost: This card demands a precise mana arrangement to cast, with a heavy skew towards red mana. It could potentially strain your mana base, especially in multi-colored decks that might not always have the needed red mana readily available.
Comparatively High Mana Cost: With a significant mana value to bring into play, Brass’s Tunnel-Grinder might be less efficient compared to other options. This could be detrimental in faster-paced games where efficient use of mana can determine the victor.
Reasons to Include in Your Collection
Versatility: Brass’s Tunnel-Grinder offers a unique advantage in any deck that leverages land destruction or wants to hinder opponent land strategies. It’s an addition that complements a variety of archetypes from control to land-focused builds.
Combo Potential: This card’s ability to untap a significant number of lands can trigger powerful combos, especially in strategies that capitalize on landfall or require a surplus of mana to execute game-winning plays.
Meta-Relevance: In an environment where players heavily rely on multi-color decks or key lands for their tactics, Brass’s Tunnel-Grinder becomes exceedingly purposeful, potentially disrupting their game plan and giving you an upper hand.
How to Beat Brass’s Tunnel-Grinder
Brass’s Tunnel-Grinder presents a unique challenge in the ever-evolving landscape of Magic: The Gathering. As a card that can potentially lock down an opponent’s land with its land destruction capability, overcoming it requires strategic finesse. Tactics to consider involve increasing the robustness of your mana base, utilizing instant-speed land searches, or employing counter spells to prevent its ability from activating.
Another effective strategy hinges on leveraging graveyard interaction or shuffle effects. Cards that shuffle your graveyard back into your library can mitigate the impact of Brass’s Tunnel-Grinder’s ability. Additionally, running enchantment removal can dismantle any locks on your mana sources before they become a significant obstacle. Efficient resource management and anticipating your opponent’s moves can turn the tides and ensure that your strategies unfold uninterrupted by this formidable card.
Diligent play and a well-constructed deck that anticipates such threats make for a solid defense against Brass’s Tunnel-Grinder’s potential for disruption. In Magic: The Gathering, staying one step ahead with a contingency for every possible scenario often spells the difference between a narrow defeat and a triumphant victory.
BurnMana Recommendations
Diving deep into the essence of MTG strategy, Brass’s Tunnel-Grinder emerges as a pivotal card for players looking to fortify their arsenal with a dynamic resource accelerator. With the ability to reutilize this powerful artifact, savvy players can effectively manipulate the rhythm of the game, carving a path toward victory with each strategic unearthing. Our exploration of this particular card reveals ways to enhance both the offense and defense of your deck, suggesting new avenues for creativity in your gameplay. Keen to integrate this potent piece into your strategies and navigate the subtleties of its utility? Embark on this journey with us as we unveil tactics to harness its strength, ensuring your deck becomes a force to be reckoned with.
Where to buy
If you're looking to purchase Brass's Tunnel-Grinder // Tecutlan, the Searing Rift MTG card by a specific set like The Lost Caverns of Ixalan and The Lost Caverns of Ixalan, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Brass's Tunnel-Grinder // Tecutlan, the Searing Rift and other MTG cards:
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Printings
The Brass's Tunnel-Grinder // Tecutlan, the Searing Rift Magic the Gathering card was released in 1 different sets between 2023-11-17 and 2023-11-17. Illustrated by Cristi Balanescu.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2023-11-17 | The Lost Caverns of Ixalan | LCI | 135 | 2015 | Transform | Black | Cristi Balanescu | |
2 | 2023-11-17 | The Lost Caverns of Ixalan | LCI | 373 | 2015 | Transform | Black | Cristi Balanescu |
Legalities
Magic the Gathering formats where Brass's Tunnel-Grinder // Tecutlan, the Searing Rift has restrictions
Format | Legality |
---|---|
Standard | Legal |
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Alchemy | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Brawl | Legal |
Penny | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Brass's Tunnel-Grinder // Tecutlan, the Searing Rift card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2023-11-10 | "Discover N" means "Exile cards from the top of your library until you exile a nonland card with mana value N or less. That card is the "discovered" card. You may cast that card without paying its mana cost if the resulting spell's mana value is less than or equal to N. If you don't cast it, put that card into your hand. Put the remaining exiled cards on the bottom of your library in a random order." |
2023-11-10 | A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card. Tokens are not cards, and while tokens are put into the graveyard before ceasing to exist, that action doesn't count as a player having descended. |
2023-11-10 | A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions. |
2023-11-10 | Abilities that begin with "At the beginning of your end step, if you descended this turn" will trigger only once during your end step, no matter how many times you descended this turn. However, if you haven't descended this turn as your end step begins, the ability won't trigger at all. It's not possible to put a permanent card into your graveyard during the end step in time to have the ability trigger. |
2023-11-10 | If a permanent spell cast using mana produced by Tecutlan, the Searing Rift has in its mana cost, use the value chosen for X when calculating that spell's mana value. |
2023-11-10 | If the discovered card has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost. |
2023-11-10 | If you can't cast the discovered card (perhaps because there are no legal targets for the spell), you'll put it into your hand. |
2023-11-10 | If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, you must pay those to cast it. |
2023-11-10 | If you discover an adventurer card, split card, or modal double-faced card, you might be able to cast that card with either set of characteristics depending on the effect's discover value. For example, if you discover 4 and reveal Galvanic Giant (an adventurer card from Wilds of Eldraine with a mana value of 4), you could cast Galvanic Giant, but not Storm Reading (its Adventure, which has a mana value of 7). If you discover 7 and reveal Galvanic Giant, you could cast either Galvanic Giant or Storm Reading. |
2023-11-10 | In either case, it doesn't matter if those cards are still in that player's graveyard. |
2023-11-10 | Multiple cards have abilities that begin with "At the beginning of your end step, if you descended this turn." These cards don't need to have been under your control at the time you descended. For example, if a permanent card is put into your graveyard during your first main phase and you cast Stalactite Stalker your second main phase, its ability will trigger at the beginning of your end step. |
2023-11-10 | Some cards refer to a player who has "descended this turn." This means that a permanent card has been put into that player's graveyard from anywhere this turn. |
2023-11-10 | Some cards refer to the number of times a player descended this turn. Those cards care about the number of permanent cards put into that player's graveyard from anywhere this turn. |
2023-11-10 | Some spells and abilities that cause you to discover may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve and you won't discover. |
2023-11-10 | Tecutlan, the Searing Rift's triggered ability will resolve before the spell that caused it to trigger. |
2023-11-10 | The mana value of a split card is determined by the combined mana cost of its two halves. If discover allows you to cast a split card, you may cast either half (as long as its mana value is less than or equal to the effect's discover value) but not both halves. |
2023-11-10 | When you discover, you must exile cards. The only optional part of the ability is whether you cast the exiled card or put it into your hand. |
2023-11-10 | You choose how many cards to discard as the first ability of Brass's Tunnel-Grinder resolves. You may choose to discard no cards and just draw a card. |
2023-11-10 | You exile the cards face up. All players will be able to see them. |