Bring Down MTG Card


Bring Down - Battlebond
Mana cost
Converted mana cost4
RarityUncommon
TypeSorcery
Abilities Assist
Released2018-06-08
Set symbol
Set nameBattlebond
Set codeBBD
Number26
Frame2015
Layoutnormal
Borderblack
Illustred byFilip Burburan

Key Takeaways

  1. Bring Down’s instant speed allows for last-minute control, changing the game’s tempo.
  2. Deck synergy with Bring Down can create powerful combo potential and graveyard interactions.
  3. Awareness of similar removal cards helps tailor MTG strategy to outplay opponents.

Text of card

Assist (Another player can pay up to of this spell's cost.) Destroy target creature with power 4 or greater.

"Big, wicked, and not too smart. Poor thing never stood a chance against us, dear." —Regna, to Krav


Card Pros

Card Advantage: Bring Down can decisively shift the balance of card resources in your favor by eliminating a key creature the opponent controls.

Resource Acceleration: Efficiently costed, Bring Down facilitates quicker execution of your strategy without significant investment, sparing resources for further play development.

Instant Speed: The adaptability of casting Bring Down at instant speed offers tremendous tactical flexibility, allowing players to expertly navigate and disrupt opponents’ plays during their turn.


Card Cons

Discard Requirement: Playing Bring Down requires your hand to part with another card. For players who cherish every card in hand, this can feel like a painful exchange, especially when you’re clinging to a strategic set of plays.

Specific Mana Cost: This card necessitates a blend of black and colorless mana, making it a somewhat rigid pick for multi-colored decks. If you’re not running black mana in your deck, Bring Down suddenly becomes dead weight.

Comparatively High Mana Cost: With other removal options available at a lower expense, Bring Down’s mana cost can stand out unfavorably. In fast-paced games, every mana point counts, and you may find yourself wishing for a more economical way to deal with threats on the board.


Reasons to Include Bring Down in Your Collection

Versatility: Bring Down can be a flexible addition to various types of decks, moving beyond its simplicity to disrupt numerous strategies employed by your opponents.

Combo Potential: The card’s ability to remove creatures from the game without sending them to the graveyard can synergize with graveyard hate strategies or be an enabler for death-triggered abilities within your own deck.

Meta-Relevance: With ever-evolving decks and the prevalence of creature-based strategies in many formats, Bring Down holds a solid position as an efficient removal tool, capable of swinging the tide of battle in your favor.


How to beat

Bring Down is an intriguing card in the arsenal of MTG control strategies. Its ability to remove creatures from the game for a mere two mana makes it a formidable choice. However, the card requires a council, meaning you and your opponent must vote for which creature gets destroyed. This presents a unique angle for opponents to strategize against it.

To outmaneuver Bring Down, consider playing a deck with multiple threatening creatures. This dilutes the impact of the Bring Down card significantly since even if one creature is voted out, you still have other threats on the board. Another effective strategy is to use cards that grant hexproof or indestructible abilities to your creatures, making them immune to Bring Down’s removal effect.

Alternatively, if you’re on the control side of the game, having a way to manipulate votes or play with fewer creatures can turn Bring Down in your favor. Ensure to evaluate the state of the board and your opponent’s deck type before relying on Bring Down as it can be a double-edged sword in matches where opponents have multiple ways to counteract its effect.


Cards like Bring Down

The card Bring Down adds a unique twist to the lineup of control tools available for players in Magic: The Gathering. It shares similarities with classic removal spells such as Murder, which straightforwardly destroys a target creature for three mana. Yet, Bring Down presents a different angle, setting its sights on creatures with a power greater than the number of cards in your hand, potentially offering a more cost-effective solution in the right deck.

Comparable mechanics can be found in Dismember, which, while not dependent on hand size, allows significant flexibility with its phyrexian mana cost. Another kindred spell is Go for the Throat, targeting nonartifact creatures exclusively but at a lower, more accessible cost. On the control spectrum, there’s also the card Ultimate Price, which similarly provides an efficient creature removal option, but it’s restricted to monocolored creatures.

Upon evaluating these variants, Bring Down finds its niche by offering a removal spell that can become increasingly powerful in strategies where hand size is maintained at a high count. It’s an ideal fit for control decks that prioritize card advantage, situating Bring Down as a clever option within Magic: The Gathering’s diverse arsenal of creature control spells.

Murder - MTG Card versions
Dismember - MTG Card versions
Go for the Throat - MTG Card versions
Ultimate Price - MTG Card versions
Murder - Magic 2013 (M13)
Dismember - New Phyrexia (NPH)
Go for the Throat - Mirrodin Besieged (MBS)
Ultimate Price - Return to Ravnica (RTR)

Cards similar to Bring Down by color, type and mana cost

Wrath of God - MTG Card versions
Armageddon - MTG Card versions
Resurrection - MTG Card versions
Cleanse - MTG Card versions
Breath of Life - MTG Card versions
Path of Peace - MTG Card versions
Vengeance - MTG Card versions
False Defeat - MTG Card versions
Ravages of War - MTG Card versions
Replenish - MTG Card versions
Gerrard's Wisdom - MTG Card versions
Decree of Justice - MTG Card versions
Day of Judgment - MTG Card versions
Starnheim Unleashed - MTG Card versions
Presence of the Wise - MTG Card versions
Divine Congregation - MTG Card versions
Retether - MTG Card versions
Misfortune's Gain - MTG Card versions
Windborne Charge - MTG Card versions
Captain's Call - MTG Card versions
Wrath of God - Commander Masters (CMM)
Armageddon - 30th Anniversary Edition (30A)
Resurrection - 30th Anniversary Edition (30A)
Cleanse - Masters Edition III (ME3)
Breath of Life - Seventh Edition (7ED)
Path of Peace - Starter 1999 (S99)
Vengeance - Eighth Edition (8ED)
False Defeat - Portal Three Kingdoms (PTK)
Ravages of War - Fallout (PIP)
Replenish - Urza's Destiny (UDS)
Gerrard's Wisdom - Seventh Edition (7ED)
Decree of Justice - Jumpstart 2022 (J22)
Day of Judgment - Strixhaven Mystical Archive (STA)
Starnheim Unleashed - Kaldheim Promos (PKHM)
Presence of the Wise - Saviors of Kamigawa (SOK)
Divine Congregation - Time Spiral (TSP)
Retether - Planar Chaos (PLC)
Misfortune's Gain - Masters Edition III (ME3)
Windborne Charge - Mystery Booster (MB1)
Captain's Call - Magic 2013 (M13)

Where to buy

If you're looking to purchase Bring Down MTG card by a specific set like Battlebond, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Bring Down and other MTG cards:

Continue exploring other sealed products in Amazon
See Magic products

Legalities

Magic the Gathering formats where Bring Down has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Bring Down card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2018-06-08 Assist allows another player to pay for any amount of generic mana. If an effect changes the cost of the spell, the amount that player may pay will be more or less than the amount in the spell’s reminder text.
2018-06-08 If an effect allows a player to cast a spell spending mana “as though it were mana of any color” or “of any type,” that player must still pay for the colored mana in that spell’s total cost. That cost doesn’t become generic.
2018-06-08 Only the generic mana portion of a spell’s cost can be paid with assist. Any colored mana costs must be paid by the spell’s controller, even if the assisting player paid mana of that color.
2018-06-08 You may reveal a card with assist and discuss how to pay for it before you begin to cast the spell. Targets are chosen for that spell before you choose another player to help you pay for it and before that player has committed any mana to doing so.

Recent MTG decks

Continue exploring other format decks
More decks