May Civilization Collapse MTG Card


May Civilization Collapse - Archenemy Schemes
RarityCommon
TypeScheme
Released2010-06-18
Set symbol
Set nameArchenemy Schemes
Set codeOARC
Number25★
Frame2003
LayoutScheme
BorderBlack
Illustred byJohn Matson

Key Takeaways

  1. Enables card advantage and strategic control by forcing opponent discards while drawing cards yourself.
  2. Facilitates earlier, powerful plays by accelerating your mana base through land fetching.
  3. Grants flexibility with its instant speed, casting it whenever most impactful to disrupt opponents.

Text of card

When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land.

"This should halt the spread of your insolence."


Card Pros

Card Advantage: The May Civilization Collapse card provides a strategic edge by potentially disrupting your opponent’s hand, leading them to discard, while you draw cards. This mechanic ensures you stay ahead in resources and options, thus maintaining the pressure on the adversary.

Resource Acceleration: By allowing you to fetch a land card from your deck, May Civilization Collapse can act as a catalyst in ramping up your mana base. This acceleration is key to casting higher-cost spells earlier in the game, giving you a significant advantage in the resource race.

Instant Speed: The ability to play May Civilization Collapse at instant speed offers immense tactical flexibility. You can end your opponent’s turn by disrupting their strategy or wait for the opportune moment to maximize its impact, keeping them guessing about your next move and maintaining the element of surprise.


Card Cons

Discard Requirement: May Civilization Collapse card necessitates that players discard a card as part of its activation. This can lead to a strategic disadvantage, especially when your hand is already sparse and the resources you have are pivotal for maintaining control over the game.

Specific Mana Cost: The mana cost of May Civilization Collapse is particularly specific, requiring not only a substantial amount of mana but also a dedication to certain colors within your deck. This specificity can significantly reduce the card’s flexibility and make it a less viable option for a wide variety of decks.

Comparatively High Mana Cost: With a heftier mana cost in relation to its in-game effects, players might find that May Civilization Collapse does not measure up in terms of cost-efficiency. There are alternative cards available that might accomplish similar goals without such a steep investment, potentially rendering this card a less attractive option in the realm of competitive play.


Reasons to Include May Civilization Collapse in Your Collection

Versatility: May Civilization Collapse is an adaptable card that can serve multiple purposes in a deck. Its ability to disrupt opponent strategies while providing card advantage makes it a suitable addition to control and midrange decks alike.

Combo Potential: This card offers unique interactions in decks that capitalize on discard or graveyard-based strategies. It allows players to potentially remove key pieces from opponents’ hands, thereby enabling various combo plays that can lead to game-winning turns.

Meta-Relevance: In a meta where players rely heavily on specific cards or strategies, May Civilization Collapse can be a game-changer. Its disruptive power can tilt the balance in your favor, making it a staple consideration for anyone looking to keep pace with the evolving competitive landscape.


How to beat

May Civilization Collapse represents a unique challenge in the game of Magic: The Gathering due to its ability to disrupt opponent strategies by forcing them to sacrifice a significant portion of their board. To effectively counter this card, it’s crucial to implement strategies that can either negate its effects or recover quickly from the loss of creatures and artifacts. One method is to deploy cards that can grant indestructibility or regenerate your key permanents to withstand the sacrifice effect. This ensures that your essential pieces remain on the battlefield and continue contributing to your game plan.

Another tactic is to maintain a minimal board presence, focusing on the quality of your permanents rather than their quantity. This way, when May Civilization Collapse is played, the impact is less severe, and you can rebound more swiftly. Using instant-speed spells and abilities to generate token creatures in response to the trigger can also help rebuild your presence swiftly. Ultimately, flexibility and adaptability are vital. Preparing for potential board wipes and having a plan for recovery will enable you to maintain control and come out ahead, even when facing seemingly catastrophic cards like May Civilization Collapse.


Cards like May Civilization Collapse

The evolution of board control strategies in MTG witnesses a new chapter with the arrival of May Civilization Collapse. This card aligns with the tradition of influential spells that trigger significant shifts on the battlefield. It draws a parallel with the iconic Damnation, a spell known for its ability to sweep the board clean of creatures. What sets May Civilization Collapse apart is its potential to reach beyond creatures and dismantle other permanent types as well.

Consider Terminus, another comparison point, which tucks creatures into libraries instead of immediate destruction. It’s a subtler approach that can sometimes prove more disruptive against graveyard strategies. But May Civilization Collapse offers a broader spectrum of control by targeting an array of permanents, which Terminus does not affect. Meanwhile, Austere Command offers similar flexibility but at a higher mana cost, allowing players to tailor the destruction to specific conditions, echoing the vast versatility that May Civilization Collapse introduces to the game.

Taking stock of these comparisons underlines that May Civilization Collapse holds a valuable place among MTG’s suite of control cards, noteworthy for its comprehensive reach and potential to influence the state of play across diverse game scenarios.

Damnation - MTG Card versions
Terminus - MTG Card versions
Austere Command - MTG Card versions
Damnation - MTG Card versions
Terminus - MTG Card versions
Austere Command - MTG Card versions

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Where to buy

If you're looking to purchase May Civilization Collapse MTG card by a specific set like Archenemy Schemes, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the May Civilization Collapse and other MTG cards:

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Rules and information

The reference guide for Magic: The Gathering May Civilization Collapse card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2010-06-15 In a Supervillain Rumble game, the targeted player may still choose “others.” Each player who isn’t the active player or the targeted player will thus be affected.
2010-06-15 The targeted player may choose “others” even if there are no others (because all of their teammates have lost the game, for example), or the archenemy’s other opponents can’t perform the resulting action.
2010-06-15 The targeted player may choose “self” even if they can’t perform the resulting action. For example, a player targeted with Feed the Machine may choose “self” even if they control no creatures.

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