Introductions Are in Order MTG Card


Introductions Are in Order - Archenemy Schemes
RarityCommon
TypeScheme
Released2010-06-18
Set symbol
Set nameArchenemy Schemes
Set codeOARC
Number21★
Frame2003
LayoutScheme
BorderBlack
Illustred byNils Hamm

Key Takeaways

  1. It grants card advantage by fetching creature cards directly to your hand, ensuring strategic flexibility.
  2. Introductions Are in Order’s instant speed allows for unexpected plays and tactical shifts during opponents’ turns.
  3. The card’s drawback includes a discard requirement and a specific mana cost, limiting its universal application.

Text of card

When you set this scheme in motion, choose one — Search your library for a creature card, reveal it, put it into your hand, then shuffle your library; or you may put a creature card from your hand onto the battlefield.

"Meet my newest minion. Come now, don't be shy—shake her pincer."


Card Pros

Card Advantage: Introductions Are in Order offers the strategic upper hand by allowing a player to search their library for a creature card and put it into their hand. This not only increases the available options and responses for the player but also thins the deck, improving the draw quality over time.

Resource Acceleration: By retrieving a key creature directly to hand, Introductions Are in Order effectively skips the need for drawing and waiting for that creature to appear. This acceleration can be crucial for ensuring that your game plan advances swiftly and you have the necessary pieces for your strategy when needed.

Instant Speed: The ability to use Introductions Are in Order at instant speed gives MTG players flexibility during gameplay. This means the spell can be cast at the end of an opponent’s turn or in response to actions, making it easier to surprise an opponent and adjust tactics on the fly without sacrificing a turn’s progression.


Card Cons

Discard Requirement: Introductions Are in Order requires a card to be discarded upon casting. This can lead to a decrease in hand advantage and potentially place the player at a disadvantage, especially during the later stages of the game where every card in hand counts.

Specific Mana Cost: This card demands a precise combination of mana to play, which can be challenging in decks that run multiple colors. The need for both white and black mana restricts its flexibility and may not fit seamlessly into decks not focused on those colors.

Comparatively High Mana Cost: Considering its mana value, Introductions Are in Order may compete with other spells that offer either more immediate impact or provide greater value over time. Players must weigh the cost against potential benefits in the context of their deck’s strategy and the current board state.


Reasons to Include in Your Collection

Versatility: ‘Introductions Are in Order’ offers a unique flexibility to player’s decks, enabling clever interactions with a range of creature cards and board setups.

Combo Potential: This card opens the door to various synergistic plays, allowing players to explore new combo avenues or enhance existing strategies that rely on creature abilities and summoning.

Meta-Relevance: As gameplay trends shift, ‘Introductions Are in Order’ could emerge as a pivotal piece in decks that capitalize on creature-based tactics, possibly shaping the competitive landscape.


How to Beat Introductions Are in Order

The card Introductions Are in Order can be a cerebral puzzle for players navigating the shifting tides of a Magic: The Gathering match. With its unique ability to potentially disrupt an opponent’s plan, this card encourages strategic play. To effectively counter it, one must look beyond the surface. Consider utilizing instant-speed removal or counterspells to address the creatures summoned by the card’s effect before they can become a threat. Moreover, cards with graveyard interaction can hamper the potential value gained from Introductions Are in Order’s mechanic by removing key creatures that your opponent may look to return to the battlefield.

It’s beneficial to keep in mind the types of decks that would include Introductions Are in Order and prepare your sideboard accordingly. Graveyard hate cards like Rest in Peace or Leyline of the Void can mitigate the impact of this and similar cards that rely on graveyard mechanics. Control decks could manage the tempo and limit the value extracted from this card by maintaining mana for countering key spells or playing spells that can exile or shuffle targeted creatures into the library, bypassing the graveyard altogether.

In summary, understanding and anticipating the synergy and strategy of Introductions Are in Order will guide players towards the most effective methods to neutralize its influence during play, thereby tipping the scales in their favor.


Cards like Introductions Are in Order

Introductions Are in Order is a compelling choice for players looking to navigate the social intricacies of multiplayer MTG formats. Its closest relatives in the card pool include the often-used Council’s Judgment, which also delivers a choice-driven removal effect. While Council’s Judgment requires unanimous votes to eliminate multiple threats, Introductions Are in Order pushes politicking to the forefront by distributing influence among players, potentially impacting numerous board states in a single casting.

Giving a nod to Expropriate, another potent contender that leverages the power of choice, we see a different strategy unfold. Expropriate may offer a more immediate game-ending impact with its tempting extra turn proposition, but it carries a heftier mana cost. Introductions Are in Order operates on a subtler axis, sewing seeds of discord without the same level of investment. Similarly, the dynamics at play with the Friend or Foe series, such as Pir’s Whim, explore cooperative or detrimental effects based on player choices, carving out a unique space in gameplay that balances alliance with competition.

The strategic depth found in this slice of MTG’s card library is immense, and Introductions Are in Order fits snugly within this niche, offering a blend of political maneuvering and tactical advantage that can turn the tide of any multiplayer clash.

Council's Judgment - MTG Card versions
Expropriate - MTG Card versions
Pir's Whim - MTG Card versions
Council's Judgment - MTG Card versions
Expropriate - MTG Card versions
Pir's Whim - MTG Card versions

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Where to buy

If you're looking to purchase Introductions Are in Order MTG card by a specific set like Archenemy Schemes, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Introductions Are in Order and other MTG cards:

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Rules and information

The reference guide for Magic: The Gathering Introductions Are in Order card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2010-06-15 You choose this ability’s mode as you put it on the stack.

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