Greenwheel Liberator MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost2
RarityRare
TypeCreature — Elf Warrior
Abilities Revolt
Power 2
Toughness 1

Key Takeaways

  1. Offers great card advantage through its Revolt ability, leading to a formidable 4/3 creature for two mana.
  2. Supports resource acceleration and fits well in decks that exploit graveyard synergies and counter placements.
  3. Demands specific deck construction to trigger Revolt and may not seamlessly integrate into all strategies.

Text of card

Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.

"I will not rest until every vestige of the Consulate—every banner, flag, and standard—has fallen."


Card Pros

Card Advantage: Greenwheel Liberator doesn’t just give you a creature on the board, its Revolt ability can put a significant amount of power into play very quickly. If a permanent you controlled left the battlefield this turn, you’re essentially getting a 4/3 for two mana. This can feel like drawing an additional, more powerful card, as it boosts your battlefield presence for a minimal investment.

Resource Acceleration: While the Liberator itself doesn’t produce additional resources, it’s a prime enabler in strategies focused on resource acceleration. By synergizing with cards that sacrifice for benefits, Greenwheel Liberator can be a cost-effective play that complements a larger strategy of getting ahead on resources and plays exceptionally well with effects that bring permanents back from the graveyard to the battlefield.

Instant Speed: Although Greenwheel Liberator is not an instant, it can benefit from instant-speed interactions. Having the flexibility to trigger the Revolt ability by using instant-speed removal or fetch lands can catch an opponent by surprise, effectively turning the Liberator into an ambush predator that thrives in a well-planned instant-speed environment.


Card Cons

Discard Requirement: To fully leverage Greenwheel Liberator’s potential, it asks players to discard another card, which can create a disadvantageous state, especially in decks that run a tight hand.

Specific Mana Cost: Greenwheel Liberator requires green mana for casting, hence it may not seamlessly fit into multi-colored decks without sufficient green mana sources.

Comparatively High Mana Cost: Priced at two mana, this card faces stiff competition from other two-drop creatures that can offer equivalent or greater board presence without conditional triggers.


Reasons to Include Greenwheel Liberator in Your Collection

Versatility: Greenwheel Liberator stands out with its ability to seamlessly integrate into a wide array of deck styles, particularly those that capitalize on +1/+1 counters and aggro tactics. Its low mana cost makes it an excellent early game drop that can quickly become a substantial threat.

Combo Potential: This card holds the potential to become a powerful asset when paired with cards that allow for easy Revolt triggering, elevating its 2/1 stats to a robust 4/3 for just two mana. Ideal for synergistic plays, it can change the tide of the game in decks designed around this mechanic.

Meta-Relevance: In environments where speed and efficiency are key, Greenwheel Liberator proves to be a valuable contender. Given its ability to rapidly grow in power, it stands as a considerable threat against control decks that might struggle to stabilize in the face of such early aggression.


How to beat

Greenwheel Liberator is an intriguing creature card that leverages the Revolt mechanic to beef up its power on the battlefield. When it enters play, if a permanent you controlled left the battlefield this turn, the Liberator receives two additional +1/+1 counters, becoming a formidable 4/3 for a mere two mana.

To effectively counter this card, it’s vital to minimize the possibility of Revolt being triggered. This includes avoiding destruction of permanents your opponent controls, except on your terms, and especially not during their turn. Control decks excel in this regard, with counterspells and selective removal at their disposal to manage the Liberator only when advantageous.

Moreover, creatures with greater toughness can wall off a Greenwheel Liberator, even after it’s buffed. Prioritizing the removal of other cards that enable Revolt more consistently can also be a key tactic. Cards such as Silkwrap or Declaration in Stone can bypass the Revolt mechanic by exiling the Liberator, while also handling other potential threats without triggering Revolt. Strategy is paramount when playing against the likes of Greenwheel Liberator, with timing and selective play impacting who stands victorious.


Cards like Greenwheel Liberator

The Greenwheel Liberator has garnered attention among MTG enthusiasts as a notable force on the battlefield with its potential for a substantial power boost. It bears resemblance to other cards that flourish under specific conditions like Experiment One, which also evolves and grows stronger with each new creature played. The key distinction between them is the Liberator requires a permanent to leave the battlefield for its Revolt ability to trigger, leading to a sudden increase in strength.

Contrastingly, Avatar of the Resolute thrives on a wide presence of creatures with +1/+1 counters, gaining momentum as your creature count escalates without relying on a Revolt-like condition. Scalability is immediate for the Avatar, compared to the timing reliance of the Liberator. Leatherback Baloth offers another comparison. It comes with remarkable static power and toughness without conditional boosts but lacks the Liberator’s capacity to surprise opponents with an on-the-fly power increase.

Analyzing the dynamics of the Greenwheel Liberator in MTG reveals its unique place among green creatures, balancing between unpredictability and the potential for substantial growth, making it a strategic piece in decks capable of triggering its Revolt with ease.

Experiment One - MTG Card versions
Avatar of the Resolute - MTG Card versions
Leatherback Baloth - MTG Card versions
Experiment One - MTG Card versions
Avatar of the Resolute - MTG Card versions
Leatherback Baloth - MTG Card versions

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Where to buy

If you're looking to purchase Greenwheel Liberator MTG card by a specific set like Aether Revolt and Aether Revolt Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Greenwheel Liberator and other MTG cards:

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Printings

The Greenwheel Liberator Magic the Gathering card was released in 2 different sets between 2017-01-20 and 2017-01-20. Illustrated by Todd Lockwood.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12017-01-20Aether RevoltAER 1082015NormalBlackTodd Lockwood
22017-01-20Aether Revolt PromosPAER 108s2015NormalBlackTodd Lockwood

Legalities

Magic the Gathering formats where Greenwheel Liberator has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Greenwheel Liberator card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2017-02-09 Energy counters aren’t permanents. Paying won’t satisfy a revolt ability.
2017-02-09 Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don’t apply multiple times if more than one permanent you controlled left the battlefield. They don’t check whether the permanent that left the battlefield is still in the zone it moved to.
2017-02-09 Revolt abilities don’t care why the permanent left the battlefield, who caused it to move, or where it moved to. They’re equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2017-02-09 Tokens that leave the battlefield will satisfy a revolt ability.

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